Annotated Bibliography
Annotated Bibliography
AICE Media Studies AS
Mercedes Wasil
2020-21
About the author Corey Ferreira Corey Ferreira is a passionate entrepreneur. (2018, April 20). How to create a press kit that gets publicity for your business. Retrieved March 02, 2021, from https://www.shopify.com/blog/44447941-how-to-create-a-press-kit-that-gets-publicity-for-your-business
The information here is all about press kits and how they are extremely effective and useful. They are made to make press about a certain product, in this case a film. It is mainly for the press and news but can also be used to give information to anyone looking for the product.
Scherer, M. (2002). Chances are you won't bother to read this article. It is just one long block of text, after all, unbroken by alluring pictures, snappy captions, or eye-grabbing infographics. You can't click it. You can't flip it. All you can do is read it. (Does Size Matter?). Columbia Journalism Review, 41(4), 32+. https://link.gale.com/apps/doc/A94600416/AONE?u=fl_sarhs&sid=AONE&xid=a06ec33c
This article is about how the world of magazines is getting smaller and smaller by the generation. When faced with a choice of a movie or a magazine most teens will pick the movie. And that is what is seriously hurting some publishing companies. But they found a solution, just take out the words and add a bunch of pictures. He talked a lot about how the attention span of people under the age of 20 is going down and they need something that can always keep their attention. He justified it though by saying the world was speeding up and magazines could just not keep up and instead of trying to just print more they should try the find new solutions.
Becker, E. (2015, April). Team building and group dynamics: creating and fostering a culture of teamwork requires trust, collaboration, and accountability. TD Magazine, 69(4), 100+. https://link.gale.com/apps/doc/A409549924/AONE?u=fl_sarhs&sid=AONE&xid=e1395593
Even though this article is a bit short it has a lot of information. Eli Becke starts talking about a company and how stressful it can be and with all the tasks. As the article continues it mentions something called the five distinct pillars of teamwork and what they are and how they work. And how getting to know your coworkers and their own personalities can help in a work environment, by creating a certain sense of understanding and acceptance. There was an experiment with 36 coworkers over a course of two days, it taught them to trust each other through different exercises and talk circle. In the end it drastically change the environment and the workers felt appreciated and heard.
Bradley, J. H., & Hebert, F. J. (1997, May-June). The effect of personality type on team performance. Journal of Management Development, 16(5-6), 337+. https://link.gale.com/apps/doc/A19815243/AONE?u=fl_sarhs&sid=AONE&xid=18e5e4ed
John and Bradley jump right into an explanation of what IS is and its significance and JAD. Both of these represent “information systems” and “joint application design”, and how knowing someone's personality can drastically change how these things work, and how having them work can help the group as a whole be less stressed and work harder. As the authors continue they explain how to pick the most efficient IS team how gender, IQ, and age are only some things that need to be in the same range when choosing a team. When they get into the explanation of JAD, they explain it exactly like this “a well-documented method for operationalizing user involvement. JAD is intended to shorten design time while promoting comprehensive, high-quality results”. This is becoming a widely used format in team project building. It takes everyone's most valuable asset and lets them focus on only that, so they don’t get overwhelmed and produces the best possible product. Towards the end of the article it explain how there are different types of personality including, intuitive, thinking, feeling, judgers, and perceivers. So, all in all the IS format can produce the best result because of all that goes into it and how it works for everyone.
Cherry, W. R. (2017). Our Place in the Universe: The Importance of Story and Storytelling in the Classroom. Knowledge Quest, 46(2), 50+. https://link.gale.com/apps/doc/A515795497/AONE? u=fl_sarhs&sid=AONE&xid=675799c5
Wayne R. Cherry explained how stories can open a whole new world for watchers/ readers. How it can transport the receiver to a whole new world, he brings up a point that reading or watch a story play out can make your brain think it's there as well. But, on big focus area he had was his classroom and students. As a teacher he talks about something called the four C’s, and how using them can create something amazing. The four C’s are critical thinking, communication, collaboration, and creativity when he implements them in his classroom his students come up with stories that transport him to the world they created/ wrote about. Each person that makes something, makes it uniquely because nobody can think the same way, even when given the same prompt and materials nobody come up with the same thing. In short, his article expresses how stories are the building blocks of our world and the way we think and experience things.
Clarke, A. (2020, February 26). How film distribution works in this century. Retrieved March 01, 2021, from https://www.amyclarkefilms.com/blog/how-film-distribution-works
The article listed here gives information on how someone would distribute a film if they didn’t have the money or resources. These ways include signing a deal with a major distributer, going to a film festival, and doing it yourself.
Coburn, G. (2016). Collective action: Collaboration, rebellion, creative dialogue: Surrealism as ideological defiance. TLS. Times Literary Supplement, (5912), 19. https://link.gale.com/apps/doc/A635179699/AONE?u=fl_sarhs&sid=AONE&xid=3d49c93e
The only real way to summarize this article is to use a quote directly from it “These surreal encounters present a window into the mysterious workings of the human mind and in this splendid exhibition, Surrealism is presented in its fullest sense, an aspirational movement of dreams and visions, grounded in the collective unease of societal taboos and the horrors of global conflict.”. This explains what most of the article was about, there was many explanations about different artists and artwork that has big names. But at the beginning of the article it states that art isn't popular anymore, its more the names and people behind the artwork that sells. There was also references to different movements and how those can influence an artist's work for example “Art history teaches us that such a richly painted historical setting usually contains a reclining image of submissive femininity. Fini subverts that painterly tradition completely, in the remoteness of her female protagonists, who surrender nothing to the viewer.”
Franklin, J. (2011). Survival of the fittest: four editors on the future of literary magazines. Poets & Writers Magazine, 39(6), 73+. https://link.gale.com/apps/doc/A272245771/AONE?u=fl_sarhs&sid=AONE&xid=80456594
Joey Franklin starts off his article talking about the world of magazines is going downhill. This idea is kept up for most of the article but interwoven are different ideas on how to save it. One of his main points is the fact that people just don't want to spend money on something they know they aren't going to read. Even one of the only magazine companies that is still making profit is struggling to find readers. He talks a lot about literary magazines and how the main viewers (young writers) don’t buy them because one they are in school and paying for that and two it's just too much information. One big discussion in the magazine field is to switch over to online. It will cost less money to publish and easier for readers to get.
Higgins, J. M. (1995, June). Storyboard your way to success. Training & Development, 49(6), 13+. https://link.gale.com/apps/doc/A17184360/AONE?u=fl_sarhs&sid=AONE&xid=4ce58a59
It starts off explaining what a storyboard is and where it came from. A storyboard is a way to develop ideas and figure out what you want your film to look like. It can also be used in any type of activity; all you do is make a timeline off what you want to happen. Just with pictures and explanations. Next it goes through the exact steps it takes to create a storyboard, “solving problems more effectively, raising levels of creativity, improving planning and communications, increase participation.”. These are just examples from one step, there are about five different steps. All of them have small details that help make it a great storyboard. And this type of storyboard process was developed by Walt Disney.
Merril, M. (2004). First frames: titles in the digital realm. Metro Magazine, (142), 114+. https://link.gale.com/apps/doc/A124009424/AONE?u=fl_sarhs&sid=AONE&xid=b9ae7081
Miles Merril uses his experience in the fontography field to explain how the intro to movies and TV shows impacts the watchers and stets up the expectation for the rest of the movie/TV show. He brings in ideas to show exactly how difficult it really is to an entire film in a few minutes. The way even the words can change a watchers mood towards the film, is awe inspiring. Even little things like the placement of persons body can drastically change to tone. The color, the fount, and movement of words give a huge insight to what the upcoming move/TV show is about. Talking about TV shows, most have a longer more intricate intro. For example, FRIENDS and That 70's Show have a long and more explanatory intro, this is because in TV shows there is more time for the director to explain the story and characters. All of these elements are what go into the making of a fantastic into, and that is what Miles Merril explains in his article.
O'Brien, A. (2005). Filmmaking across the curriculum: a beginner's guide. Australian Screen Education, (38), 87+. https://link.gale.com/apps/doc/A135246824/AONE? u=fl_sarhs&sid=AONE&xid=03f9764a
This article talks about 5 different editors and how their lives have been changed by the movement they have been a part of and how they have grown and overcame obstacles. The fact that colored writers and editors are looked over is brought up and most of the article it talks about what these people have done to overcome that. In the last paragraph it says “I am wary of any institutional change that doesn't involve more Black leadership. But the whiteness of mainstream publishing runs so deep that it feels important to keep making our interventions from outside, to cultivate what bell hooks calls resistance from the margins. I hope readers would consider investing in local and independent literary organizations to make the work of resisting from the margins sustainable.” This is talked about by Alexander Watson, she has the idea that instead of verging everyone on the same path we make equal lanes so everyone can do what they want to do.
O'Brien, Annemaree. "Filmmaking across the curriculum: a beginner's guide." Australian Screen Education, no. 38, 2005, p. 87+. Gale Academic OneFile, https://link.gale.com/apps/doc/A135246824/AONE?u=fl_sarhs&sid=AONE&xid=03f9764a. Accessed 8 Dec. 2020.
This article starts off explaining what it's like doing filmmaking with students, and what you need and what you must prepare for. Then gets into how to get ready for the film and all the time and resources it takes to start. As the article continues the author introduces all the different aspects that go into making a film. From the thought-out plan to the hair and makeup. And everything in-between, the actual story and what you must do when obstacles are thrown your way. Especially when working with students. The author also goes over all the different camera angles and what you can do to change the entire mood of a scene. All in all, the article is very informative and really teaches you the basics to almost everything in film making.
Higgins, J. M. (1995, June). Storyboard your way to success. Training & Development, 49(6), 13+. https://link.gale.com/apps/doc/A17184360/AONE?u=fl_sarhs&sid=AONE&xid=4ce58a59
It starts off explaining what a storyboard is and where it came from. A storyboard is a way to develop ideas and figure out what you want your film to look like. It can also be used in any type of activity; all you do is make a timeline off what you want to happen. Just with pictures and explanations. Next it goes through the exact steps it takes to create a storyboard, “solving problems more effectively, raising levels of creativity, improving planning and communications, increase participation.”. These are just examples from one step, there are about five different steps. All of them have small details that help make it a great storyboard. And this type of storyboard process was developed by Walt Disney.
Major film studios. (2021, February 28). Retrieved March 01, 2021, from https://en.wikipedia.org/wiki/Major_film_studios
This article listed out the major film companies and what each company does in relevance to the film industry. The big six are the major distributors and producers of some major movies. The six include Universal Pictures, Paramount Pictures, Warner Bros. Pictures, Walt Disney Pictures, Lionsgate Films, and Colombia Pictures. The article has all the information on the companies and many more, some of the information is the different companies they are associated with. The types of movies they produce and the number of movies they have already produced.
Shaughnessy, M. F. (2020). An Interview with Ron Beghetto: Subtle Nuances of Creativity in Learning and Life. North American Journal of Psychology, 22(3), 355. https://link.gale.com/apps/doc/A637227326/AONE?u=fl_sarhs&sid=AONE&xid=66f62ac9
Ron Beghetto starts the interview by being asked about creative self-efficacy, he answers with what he believes it is. Which is a creative sort of confidence, the confidence one has while preforming a creative task. As the interview goes on, he talks about how creative confidence can be built through doing what one loves and wants to succeed in. When he is asked about standardized testing how it effects creativity, he gives a detailed answer about how even though testing is a “constraint”, you can still be creative within restraints. Then he goes into uncertainty and how we as humans try avoiding it, even though it can help us in the long run. And how students have used uncertainty to find problems and figure out ways to fix them. He ends the interview by saying “If we are really interested in supporting creativity in young people in taking beautiful risks, then we need to start by taking such risks ourselves.”
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